A controller is an input device that allows you to interact with something on a screen. This can be done in many ways and through different parts of the body, including touch screens, joysticks, keyboards, etc.


Most PCs have a few USB 2.0 ports at the back of the tower or monitor, usually more than one cluster. Some PCs may have up to 10+ USB 2.0 ports around the sides and front as well, but forget about those for now and find the two on the rear panel. Usually, it will be a cluster of four or five in a row, with another group below them (sometimes they’ll both be together). Each cluster is labeled separately; this can get tricky since they all look identical from afar! You’ll just have to memorize which are which if you want to use any others later on.

Now that you’ve located your USB ports let’s get the controller hooked up. Step two is to open up the USB cover/plate. This will usually be at the bottom of the unit on one side or another; it can also be recessed into the body of a desktop tower, where you have to squeeze in with your fingers and slide it out (if you’re having trouble opening it with any other method). On some laptops, you’ll just pop this off by pushing upwards from inside. Next you need to make sure the controller works by using a controller tester.


Now that we’ve opened up our USB ports so they’ll accept input devices like game controllers, we need to connect them. Before actually hooking anything up, you may want more info; follow these links to read about controllers and the Xbox 360 Wireless Gaming Receiver for Windows. Anyway, in order to hook up your controller properly, you’ll need a USB cable, which should come with your receiver (if it doesn’t have one, get one at any electronics store or online). Insert one end of the cable into an open USB port on your PC; usually, they’re color-coded so that you can tell which is which. It will only fit in one way, so just stick it in until it clicks into place.

After that, go ahead and connect the other end of the wire to the controller itself by sliding it down over the top of whichever button it is on yours (usually Start or A). If you purchased a second wireless receiver, then attach its USB cable to the second port that you opened in step two. It’s best to plug it into an open one for best results; if there aren’t any, then you can use one of those ports on your keyboard, as long as it isn’t a USB 1.1. The extra receiver needs to be attached so that it doesn’t leave you without any controllers later on; don’t worry about anything else for now, though. When both pieces are plugged in, try turning everything on and see what happens.

The Xbox 360 controller will start working immediately once everything is connected properly; there shouldn’t be any need to install drivers or other software unless they are already on your computer, in which case just ignore them (the only reason why you’d need them is if you purchased a third-party or older controller that doesn’t work directly with your system). If it doesn’t automatically appear in Windows’ list of available controllers, go ahead and look for it. It will most likely be under Windows’ “Human Interface Devices” section; just set up everything normally once you’ve found it.

If you’re using an older Xbox controller and don’t have that many buttons to use on this one, then check out these instructions instead: How To Set Up An Older Xbox Controller On Your PC. If you get an error message when trying to connect your wireless receiver, then make sure you’ve installed the correct drivers before continuing. All four ports should work properly, but you’ll only be able to use one receiver at a time. If you’re having any other issues, then take a look in the Troubleshooting section of the Xbox 360 Wireless Gaming Receiver for Windows page to see if it resolves anything.

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